Summary
A self-motivated, naturally curious Visual Effects and Technical Artist with a strong background in Unity, Unreal Engine, Krita, Photoshop, Blender and other tools. Experienced in creating visuals for games including shaders, Visual Effects, and environment/terrain. Passionate about learning and knowledge sharing, collaboration, problem-solving, and bringing unique creative visions to life.
Experience
Product Owner/Visual Effects Artist/Technical Artist/Implementer
Fluffy Slippers Entertainment
Aug 2024 - Dec 2024
Worked on Mortimer: First Launch, focusing on shader and visual effects development.
- Developed shaders and visual effects for dynamic environments and gameplay.
- Designed toon-shaded visuals and optimized them for performance across multiple platforms.
- Implemented tools and assets used in the creation of the environment and for gameplay elements.
- Contributed to the game's environmental storytelling and unique art style.
Visual Effects Artist/Technical Artist
Lumo Creations
Mar 2024 - Present
Created visual effects for Harmony in the Wild, focusing on stylized natural environments and interactive systems.
- Designed a range of environmental, background, and skill/ability effects to enhance player immersion.
- Optimized visual effects for performance while maintaining artistic quality.
- Collaborated with artists and programmers to ensure seamless integration of VFX.
- Spearheaded the creation of interactive natural systems for an engaging player experience.
Before Finland
Contract Work for US Department of State
August 2011 - June 2014
Processing Immigrant Visa Applications for the US Embassies, mostly in Mexico and Southeast Asia.
Education
Jyvaskyla University of Applied Sciences
Bachelor of Business Administration in Videogame Production
2021-2025
- Specialized in technical art and project management for video game development.
- Gained expertise in Agile workflows and cross-functional team collaboration.
- Completed a capstone project: Mortimer: Dreams of Space, a puzzle-stealth adventure game featuring environmental storytelling and custom VFX.